@IrateRedKite Nice! Check’m out later.
Meanwhile, I’m currently working on the ‘NPCs’ section (formerly NPC Spawning and NPC Behavior sections).
Has contributed towards the Knowledgebase
@IrateRedKite Nice! Check’m out later.
Meanwhile, I’m currently working on the ‘NPCs’ section (formerly NPC Spawning and NPC Behavior sections).
I’ve powered through and completed the HUD section on the new limit breaking in it’s entirety, may get another chunk done this afternoon. I think I may also do a pass of this thread again and ensure any new offsets are added to the new page if they’re not already present.
AI is just a Game or real useful tool?
Let’s manage with it:
Freelancer Game Assistant assistant inside of HuggingChat (registration is needed… ) https://hf.co/chat/assistant/66396e582ef93d9bd16ab5d6
P.S. Some guys already making textures, upscaling existing content, voice acting Freelancer and etc.
Share your working solution with TSP and get respect
@BC46 said in Dev's Limit Breaking 101 Techniques:
Show all group members on the nav map:
Freelancer.exe, 08DC07, E9 85 FD FF FF 90 90 90 -> 83 C5 18 E9 82 FD FF FF
Update:
When I came up with this patch, there was one thing I overlooked. If you had one or more group members that were docked at a base, the original problem would still partially occur.
If anyone has applied this patch already, please undo it and apply these instead:
Freelancer.exe, 08D89B, 90 90 90 90 90 -> 83 C5 18 EB 50
Freelancer.exe, 08D997, 55 -> 00
Now it should work as intended.
An update: I did some work on the ‘equipment’ section (mostly).
While underway, I simultaneously edit KraftFragment to BwPatch format, will be updated once I’ve gone over the entire list.
Thanks Will continue and currently working on the next features (this time the focus is helping modders).
Regarding the SVN problem: My suggestion is to start the SVN server, check each repo out with git SVN brigde (e.g. Tortoisegit has it integrated right into the clone dialog) and then upload it as a git repo. You can have the full history from SVN this way. You just need to do this correctly. I have some SVN repos checked out as git repo just before it got shut down this way. But not all of them.
Hi folks,
There’s been a bit of confusion about the state of the site recently, particularly with regards to archive, wiki and forge content. We have a pretty long to-do list here, and a lot does somewhat rely on community contributions, as we’re only a small team, so I figured I’d lay out what needs doing that community members can just jump straight in on!
@IrateRedKite ah, thanks, just did some bug fixes from my part that need to be pulled aswell
EDIT: will revert it in the next commit
@Gold_Sear Thanks for the additions!
Don’t change the format in the JSON payload right now, what we can do is set up a filter that lets you toggle between the 0x
format and the one that just lists out the address so we can make sure any leading zeros are added as appropriate on the final page without a bunch of extra work. I think it’s okay to leave your PR as it is though. I don’t think it will mess up any parsing!